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Advanced [show]


Drogo Clifton, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He has moderate length auburn hair. He has violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted martial powers by his dying sister.

Motivation: Human compassion; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Artistic, Gifted. Flaws: Sensitive, Racist. Bonds: Family. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Drogo Clifton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)18 (+4) 10 (+0)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 cp. Emerald (1200 gp). Rock crystal (40 gp). Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Gomory Harley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His head has been shaved. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Gomory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Gomory Harley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)8 (-1) 6 (-2)14 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 17000 cp. Coral (60 gp). Star rose quartz (70 gp). Azurite (7 gp). 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Hunter Hackney, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a yellow small hat and yellow clothes. He has a very tight haircut. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Server for hire.

Motivation: He is content; and expand his business

Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Server

Voice: Booming voice

Attributes [hide]

Hunter Hackney, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)17 (+3) 17 (+3)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Percival Bing, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears red painted combat armor at almost all times. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.

Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he feels threatened by others

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Percival Bing, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 7 (-2)13 (+1)
Skills Persuasion +3, Survival +0
Senses Passive Perception 8
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Godfrey Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in black turtlenecks beneath a pastel coat with blue slacks. He wears his hair in dreadlocks. This gray eyed northerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Sailor profession.

History: Godfrey was born the youngest of three triplets. When Godfrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Cook soon after.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Bonds: Immigrant, Job, Family, Military. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Godfrey Cornish, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp.


Social Check DCs

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