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NPC Generator

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Advanced [show]


Drogo Northcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white deerstalker hat and white clothes. His golden hair is knotted and matted. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the south. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Baker. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult.

Ideals: Athletic, Pacifist, Logical. Bonds: Rich, Job. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Drogo Northcott, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Performer does. His black hair is lengthy. This brown eyed southerner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.

History: He was born in the south, but his parents moved at a very young age to the north. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Performer.

Motivation: He'd like to take his coworkers down a peg; and to be a layabout again

Ideals: Justice, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Raymond Beckwith, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)13 (+1) 7 (-2)16 (+3)
Skills Athletics +1, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Beitz, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean tan cloak covering his clean studded leather. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes.

Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions; and to protect his home

Ideals: Logical, Gifted. Bonds: Immigrant, Guardian, Religious. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Beitz, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dustin Morley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky brown painted plate armor. His auburn hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: The child of western immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Immigrant, Adventurer, Enemies. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Dustin Morley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)10 (+0) 15 (+2)17 (+3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Peyton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his tan robe and has his axe always slung over his shoulder. With bright brown hair and a scraggly beard. His fierce violet eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a island tribe. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Justice, Optimist. Bonds: Attractive, Nature, Rich. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Bertram Peyton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp. Blue quartz (11 gp).


Social Check DCs

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