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Advanced [show]


Raymond Brandon, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He very much looks the part of a Seamstress. He sports a flattop hair cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Raymond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He also has developed a complete distrust of the Mayor profession.

History: He was born to a criminal king-pin and mafia family Raymond was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raymond decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Criminal record, Adventurer. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Raymond Brandon, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)7 (-2) 14 (+2)15 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 1 Silk rope. 1 Simple lock. 1 Average lock.


Social Check DCs


Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This eastern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His hair, while still mostly white, has prominent grey streaks. His gray eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the east. Robert was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Shepherd. He now spends his time doing works of charity.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Robert Mitchell, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)15 (+2) 8 (-1)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Justin Kenley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His silver hair is unkempt and raggedy. His green eyes peer out from beneath his feathered tan hat.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Justin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane. Bonds: Poor, Has a crush, Adventurer. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Justin Kenley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Theobald Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a grey deerstalker hat and grey clothes. His golden hair and beard is wavy and long. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: Theobald was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. He has since lost track of the people in his past.

Motivation: He wants to get laid; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Antagonistic, PTSD. Bonds: Attractive, Family, Has a crush. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Theobald Browning, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 12 (+1)18 (+4)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Thornton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is heavily combed to the left. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he feels kind of lost in life

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Immigrant, In love, Rich. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Shane Thornton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2500 sp.


Social Check DCs

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