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NPC Generator

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Advanced [show]


Gerard Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Gifted, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Gerard Hackney, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 13 (+1)8 (-1)
Skills Athletics +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a black vest and prefers pastel and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he has decided he is irredeemable

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Trym Vance, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Moss agate (4 gp). Jet (90 gp). 1 Masterwork studded leather.


Social Check DCs


Justin Marston, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a blue and red handkerchief worn on his left side. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a flapper bob. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north his family was never financially stable. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Justin's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Architect.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Justin Marston, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1900 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Charles Cason, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and tan handkerchief worn on his left side, and he perpetually has his club ready. His long brown hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Charles Cason, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)16 (+3) 10 (+0)18 (+4)
Skills Stealth +1
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 15000 cp.


Social Check DCs


Adelard Northcott, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His blonde hair is braided into rings. His gray unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Detective business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Detective.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Attractive, Job. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Adelard Northcott, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)18 (+4) 14 (+2)8 (-1)
Skills Insight +4, Investigation +6
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp.


Social Check DCs

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