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NPC Generator

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Advanced [show]


Everard Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has dyed his greying white hair a little too much giving a sharp white color. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with music.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Artistic, Fighting. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Everard Sherwood, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Rolf Cason, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a tan coat with green slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy silver beard and wild silver hair. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Rolf studied abroad. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Rolf's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Rolf Cason, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 35000 sp.


Social Check DCs


Raymond Copeland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Raymond studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Optimist, Philantrophist, Gifted. Bonds: Mentor, Criminal record. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Raymond Copeland, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)6 (-2) 14 (+2)12 (+1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp. Aquamarine (400 gp). Aquamarine (400 gp).


Social Check DCs


Patrick Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a green scarf. He carries with him a set of bows on his belt, each one with a emerald on the hilt. He wears a broad hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He now owns his own business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Patrick Carlisle, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)8 (-1) 10 (+0)7 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


William Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His white hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

William Wentworth, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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