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Advanced [show]


Randal Clive, Male Human [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Randal took refuge in the large cave and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and human compassion

Ideals: Philantrophist. Flaws: Disease, Shy, Addict. Bonds: Nature. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Randal Clive, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Heward Brandon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a worn and beaten armor, marred by sweets. His silver hair is lengthy. He has violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.

History: When he was but 4 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Heward Brandon, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)17 (+3) 12 (+1)8 (-1)
Skills Deception +1, Investigation +5
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Deep blue spinel (600 gp).


Social Check DCs


Reynard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His auburn hair is slicked back into a classic pompadour. This gray eyed westerner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Antagonistic, Insane, Fearful. Bonds: Attractive. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Reynard Cumberbatch, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Tim Kensley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has no hair. This gray eyed easterner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Logical. Flaws: Ugly, Secretive, Fearful, Insane. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Tim Kensley, Male Human Fighter 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Balimaar Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. He is baby faced.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Gracey, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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