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NPC Generator

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Advanced [show]


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a green costume with the symbols of the sun god on his torso. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Arnold was born with his father's beautiful face. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Arnold's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Antagonistic, Insane, Shy. Bonds: Attractive. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Arnold Weld, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 17000 cp.


Social Check DCs


Frederick Conway, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, green cloak, and is pretty ugly. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Frederick Conway, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Tim Hackney, Male Human [Permalink]

Personal [hide]

Description: This man wears a red coat over a grey low-cut shirt, and a deerstalker hat upon his head, and sports empty pouches on his belt. His red hair is matted, messy, and big. His amber eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Has a crush. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Tim Hackney, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)13 (+1) 5 (-3)12 (+1)
Skills Performance +3, Sleight of Hand -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. He wears a broad hat to hide his balding. His eyes are amber and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Drogo studied abroad. He worked as a nervous Knight and found it very stressful. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend; and regain custody of his daughter

Ideals: Gifted. Flaws: Greedy. Bonds: Family, Job, Adventurer. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Drogo Berkeley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)10 (+0) 7 (-2)15 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 10 pp. Pink pearl (50 gp). Rhodochrosite (6 gp). 1 Minor magic item.


Social Check DCs


Ernest Winchester, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. He has wavy red hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Ernest Winchester, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)11 (+0) 16 (+3)17 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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