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Advanced [show]


Anthony Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Emotional. Bonds: Criminal record, Poor, Adventurer. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Paxton, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Thomas Hallewell, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright brown suits and hats. His brown hair is knotted and matted. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Religious, Nature, Job. Occupation: Performer

Voice: Whispers

Attributes [hide]

Thomas Hallewell, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: Banded agate (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Woods, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. His hair is black and very short. His fierce blue eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Gardener.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Racist. Bonds: Military, Job, Family. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trey Woods, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 23000 sp.


Social Check DCs


Reynard Bristol, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to cover his moderate length golden hair. His eyes are hazel and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He then took over the family business and is one of the better Miner for hire.

Motivation: Find a way to reverse the transformation of his brother; and he is greedy

Ideals: Justice. Bonds: Attractive, Job, Rich, Family. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Bristol, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunter Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of strength around his neck, and a shortspear on his belt. He wears a feathered hat to cover his moderate length blonde hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: Born in the east to a Mercenary, Gunter learned a great deal about his mother's area of expertise. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted psionic powers by his dying brother.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Joker, Gifted. Bonds: Job, Nature. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Gunter Spalding, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)6 (-2) 13 (+1)14 (+2)
Skills Investigation +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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