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Advanced [show]


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long blonde hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Gifted from a young age, Gunter studied abroad. One day when Gunter was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Gunter was heart-stricken from the event, and his father started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Artistic, Gifted. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Gunter Gracey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)18 (+4) 17 (+3)10 (+0)
Skills Athletics +4, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Giant, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +6

Possessions: 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Diggory Merton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. He has a long chestnut beard with little hanging trinkets. His blue eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Diggory was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Brewer job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and seeks redemption

Flaws: Greedy. Bonds: Attractive, Criminal record, Family, Job, Enemies. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Diggory Merton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. Red-brown spinel (40 gp). Sard (70 gp). Malachite (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Hubert Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to cover his moderate length chestnut hair. His amber eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: He got into the Navigator business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's attracted to the PC; and he has a rivalry with the church that dominates his actions

Flaws: Emotional, Addict. Bonds: Attractive, Job, Religious, Has a crush. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Hubert Altham, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)9 (-1) 8 (-1)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 31000 sp. Tourmaline (140 gp). Freshwater pearl (9 gp). Moss agate (9 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs


Robert Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bald on top and has large black tufts of hair around his ears. This gray eyed easterner is not easily forgotten.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out south to avoid the crime he committed. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Robert never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Criminal record, In love. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Robert Redfield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Theodoric Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Theodoric's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Mentor. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Theodoric Moreno, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs

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