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Advanced [show]


Cory Preston, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his silver hair down. His gray eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Cory Preston, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Red spinel (60 gp). Lapis lazuli (12 gp).


Social Check DCs


Charles Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a white broad hat and white clothes, and carries greatswords. His head has been shaved. His amber eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Knight soon after.

Motivation: Expand his business; and to be a banker again

Ideals: Fighting, Disciplined, Gifted, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Knight

Voice: Stutters

Attributes [hide]

Charles Clinton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Black pearl (900 gp). White pearl (50 gp). Iolite (50 gp).


Social Check DCs


Lance Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his golden hair up in a very large beehive style do. This blue eyed easterner is not easily forgotten.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.

Motivation: Many orcs want him driven away; and revenge

Ideals: Gifted. Flaws: Hedonist. Bonds: Family, Enemies. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Lance Barclay, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Hubert Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. He wears his white hair down. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He was granted arcane powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Slave, Immigrant. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Hubert Heiser, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 2 Holy water.


Social Check DCs


Anselm Watson, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is cut short. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Artistic. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Anselm Watson, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 18 (+4)10 (+0)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp. 4 Alchemist’s fire. 2 Holy water. 2 Tanglefoot bags.


Social Check DCs

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