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Charles Ogden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey cloak and cross-gartered black stockings. He has a very tight haircut. His eyes are likewise hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Adventurer.

Motivation: He has a crush on the local Armorer; and expand his business

Ideals: Joker. Bonds: Religious, Nature, Job, Has a crush. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Charles Ogden, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 38000 sp.


Social Check DCs


Trym Ryley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He dresses in yellow turtlenecks beneath a tan coat with brown slacks. His golden hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 8 years.

Motivation: A strong sense of loyalty to Human people; and to reunite with his old friends

Ideals: Opinionated. Flaws: Shy, Racist. Bonds: Adventurer, Job. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Trym Ryley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)17 (+3) 12 (+1)14 (+2)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Gold dragon comb with red garnet eye (600 gp). 1 Buckler. 1 Darkwood Shield.


Social Check DCs


Balimaar Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He carries with him a set of scythes on his belt, each one with a amethyst on the hilt. He has no hair. His eyes are a pleasant violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Military, Poor. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Staurheim, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Nicholas Reid, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and tends to wear a large brown jacket. His skin is also unnaturally pale. He has shaved his head bald. He has gleaming, smiling green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to get laid; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Has a crush. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicholas Reid, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Deception +5, History +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Sard (20 gp). Amethyst (110 gp). 1 Superior lock. 1 Magnifying glass. 1 Good lock.


Social Check DCs


Guy Deighton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, black cloak. His red hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Gifted. Flaws: Addict, Disease. Bonds: Attractive, Religious. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Guy Deighton, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 200 gp. 1 Climber’s kit. 1 Superior lock. 1 Silver holy symbol. 1 Masterwork Artisan’s tools.


Social Check DCs

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