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NPC Generator

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Advanced [show]


Rolf Langston, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries a battered mace and tarnished bow as well. His hair is chestnut, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them

History: Rolf was born the youngest of three triplets. He worked as a nervous Performer and found it very stressful. He became a Performer soon after.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rolf Langston, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Heward Wade, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south. Heward was born on a far southern forest where he grew up under the tutelage of his father, an expert Miner. He now travels the world, in search of power and loot.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Adventurer, Rich. Occupation: Miner

Voice: Whispers

Attributes [hide]

Heward Wade, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kody Preston, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Banker does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He sports a long brown beard, and similarly colored long hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Server, but he got bored and became a Banker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Mentor. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Kody Preston, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)15 (+2) 13 (+1)8 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Hayley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He is bristling with hidden weapons, mostly longswords and shields. He has dyed his greying white hair a little too much giving a sharp white color. His skin is flawless and his amber eyes scan people very quickly.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.

History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Shy. Bonds: Criminal record, Attractive, Enemies, Nature, Rich. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Guy Hayley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Red-brown spinel (90 gp).


Social Check DCs


Godfrey Dalton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears just a tan suit. His golden hair is smooth and relatively long. He has blue eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Engraver business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Godfrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Godfrey. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he wants to get laid

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Job, Has a crush. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Dalton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)10 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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