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NPC Generator

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Advanced [show]


Clerebold Cason, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean violet cloak covering his clean studded leather. He wears a deerstalker hat to hide his balding. His violet eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. In his 13th year, his parents were killed by a giants raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Seeks redemption; and a deep hatred of giants

Ideals: Athletic. Flaws: Shy. Bonds: Criminal record, Rich, Enemies. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Clerebold Cason, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Anselm Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of tridents on his belt, each one with a amethyst on the hilt. He has auburn hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Anselm Tickle, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Guy Roscoe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is cut jaggedly and amateurishly. His eyes are amber and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to unite with his brother

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Poor. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Guy Roscoe, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 10 (+0)13 (+1) 18 (+4)18 (+4)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Roland Walcott, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. He has a small bristly mustache and wavy golden hair. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Terse, Antagonistic. Bonds: Attractive, Rich. Occupation: Server

Voice: Irish accent

Attributes [hide]

Roland Walcott, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Rhodochrosite (16 gp).


Social Check DCs


Lewis Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shoemaker. He carries a battered quarterstaff and tarnished warhammer as well. His hair is cut close to his head. He has a dull look in his green eyes.

Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Humans. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Junk Dealer, who enjoyed hunting, Lewis was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lewis took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He became a Shoemaker soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Nature. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Lewis Winterbourne, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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