Balimaar Windsor, Male Human [Permalink]
Personal [hide]
Description: This man wears a violet tunic with black highlights, and long blue pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair, while still mostly brown, has prominent grey streaks. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with dancing.
History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better trade route.
Motivation: To protect his home; and he is greedy
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Guardian, Nature, Adventurer. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 2 Thunderstones. 1 Everburning torch. 4 Tanglefoot bags.
Aldous Dalton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His hair is long and blonde with streaks of auburn, and is pulled back with small pastel clips. His beard is auburn, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Aldous lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Body Guard.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Optimist. Bonds: Family, Job, Adventurer. Occupation: Body Guard
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 16000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). A roughly beaten golden orb (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Trey Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in an above average manner. He wears his black hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trey was born in the west. At a young age he loved to build and create. His childhood dream was to be a Spy, but he was a colossal failure. He became a Stableman soon after.
Motivation: To be a Spy again; and sabotage a competitor
Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Job, Slave. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp.
Adam Jacobs, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears an entirely green suit with white socks and a vest with buckled shoes and is in decent physical shape. He keeps his red hair in a pixie cut. He is baby faced.
Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the west. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Moonstone (70 gp). Azurite (5 gp).
Guy Law, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and prefers to wear flannel. His left leg appears badly burned and disfigured. His brown hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.
History: The child of a Body Guard, who enjoyed hunting, Guy was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Jeweler.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Shy. Bonds: Job, Nature. Occupation: Jeweler
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp.
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