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NPC Generator

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Advanced [show]


Randal Tenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is wearing colorful clothing, dressed as a Servant. His left hand appears badly burned and disfigured. His red hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He can't help but pocket interesting objects he comes across

History: He got into the Servant business at a young age. He was an apprentice working in his mother's forge. Recently the stress of being a Servant has made it difficult for him to sleep.

Motivation: Further expansion of business; and expand his business

Flaws: Insomniac. Bonds: Attractive, Criminal record, Job. Occupation: Servant

Voice: German accent

Attributes [hide]

Randal Tenley, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Nature +3, Stealth +6
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a wide-brimmed hat to cover his moderate length silver hair. His green eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Scribe, Anselm learned a great deal about his mother's area of expertise. A freak accident while working with his Merchant mother left him crippled. He struck the Scribe job and began his own company from there.

Motivation: To be a Merchant again; and he has money and likes to spend it

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Job, Rich. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Anselm Colby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He carries with him a set of clubs on his belt, each one with a aquamarine on the hilt. His chestnut hair is singed and shortened. His hazel eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and money/treasure

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Rich, Has a crush. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Wymar Hadleigh, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Henry Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a fancy brown suit. His whole body is exceptionally muscular. He has a very tight haircut. His eyes are green and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy and tries to find solutions quickly.

History: Henry was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Antagonistic, Lazy. Bonds: Attractive, Immigrant, In love. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Henry Cumberbatch, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)8 (-1) 15 (+2)17 (+3)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with red stripes complete with hood. He carries with him a set of warhammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is white. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.

History: He was born at the edge of vast plains. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Optimist. Bonds: Adventurer, Nature, Military. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Bradley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)7 (-2) 9 (-1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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