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NPC Generator

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Advanced [show]


Dean Allerton, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he wears a simple white robe with grey stripes complete with hood. With a patchy black beard and wild black hair. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane, Disease, Fearful. Bonds: Military. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Dean Allerton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Ernest Elton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears brown cloth garments or leather armor. His hair, while still mostly black, has prominent grey streaks. His hazel eyes dart from person to person.

Personality: Eccentric and domineering, Ernest will drive conversation. He also hits on women, regardless of circumstances.

History: Born in the east to a Dilettante, Ernest learned a great deal about his father's area of expertise. His first spouse was a Spy, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Extrovert. Bonds: Attractive, Has a crush, Job, Family. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Elton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Cory Morton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and chestnut. His amber eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Merchant father left him crippled. He became a Jeweler soon after.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.

Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Cory Morton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)8 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp. Chrysoberyl (80 gp). Golden pearl (80 gp). Amber (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. His tied-back hair is chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerald took refuge in the large cave and found the beat up nunchaku and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he has a crush on the local ruler

Ideals: Athletic, Impeccable. Bonds: Has a crush, Adventurer, Nature. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Gerald Rayden, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Jasper (30 gp).


Social Check DCs


Gunter Nibley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear brown pants and tee shirts, and is pretty ugly. His long auburn hair reaches down to his waist. His gray eyes dart from person to person.

Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of giants once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by giants. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is greedy.

Flaws: Ugly, Insane. Bonds: Enemies, Family, Rich. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Gunter Nibley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 10 (+0)6 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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