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Advanced [show]


Trey Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears baggy tan pantaloons and a black scarf. His clothes are grease stained in places. He has a very tight haircut. His thin eyebrows rest above his beady violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: Born to a Sage, his father struggled to pay the bills. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Trey's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to get laid.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Has a crush. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Trey Trowbridge, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Eye agate (7 gp). Amethyst (160 gp). Violet garnet (900 gp). Alexandrite (900 gp). 4 Tanglefoot bags. 3 Acid flasks.


Social Check DCs


Trym Home, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a shortspear on his belt. He has a moderate pudge and is not very fit. With a patchy golden beard and wild golden hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Merchant, who enjoyed hunting, Trym was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Disease. Bonds: Family, Nature, Job. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Trym Home, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Superior lock.


Social Check DCs


Gunter Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy tan pantaloons and a red scarf. His hair is cut close to his head. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Bricklayer, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Further expansion of business; and to find somewhere to settle down

Flaws: Lazy, Mundane. Bonds: Guardian, Rich, Job. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Gunter Garrick, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)14 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, Athletics +6
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +6

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cory Burton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and sports white clothing, slightly heavier than average wear. His left hand appears badly burned and disfigured. He keeps his silver hair in a flapper bob. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Doctor and found it very stressful. He has drifted from career to career and currently works as a Doctor.

Motivation: Expand his business.

Ideals: Disciplined. Bonds: Military, Poor, Job. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Cory Burton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Wymar Bentham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright grey suits and hats. He keeps his red hair in a pixie cut. His ears are large.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: The child of western immigrants he idolized his father. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He would like to get married and retire; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Has a crush. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Wymar Bentham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 8 (-1)16 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs

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