Ralf Blyth, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He has done his best to style his white hair to look like a famous performer. He has amber eyes and a grey hat with a violet feather.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered singing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Ideals: Opinionated, Artistic. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Alexandre Eastoft, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, and he perpetually has his falchion ready. His silver hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 6 years old his parents immigrated from the west. Alexandre was born on a far western desert where he grew up under the tutelage of his mother, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Immigrant, Religious. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Giant, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Anselm Easton, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears suspenders and violet workpants. His shirt is white, and he wears a heavy violet leather apron most of the time. His whole body is exceptionally muscular. His auburn hair is lengthy. This amber eyed southerner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Rich, Adventurer. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Black pearl (300 gp). 2 Holy water. 4 Thunderstones.
Dustin Branson, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his blonde hair. This gray eyed westerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Dustin hails from a village terrorized by giants. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.
Motivation: A deep hatred of giants; and someone believes him a fraud
Ideals: Philantrophist, Impeccable. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 18 (+4) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Goblin, Celestial
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 30000 cp.
Percival Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He is tall, broad shouldered and powerfully built. He has no hair. He has gleaming, smiling green eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.
History: His mother raised him in a mountain cabin. Percival was born on a far eastern island where he grew up under the tutelage of his father, an expert Crown-heir. He left for the east, certain he would find work there.
Motivation: He's looking for his big break.
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Nature, Immigrant. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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