William Dayton, Male Human [Permalink]
Personal [hide]
Description: He typically wears red cloth garments or leather armor. He carries a battered club and tarnished shield as well. His white hair is knotted and matted. His hazel eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.
History: Gifted from a young age, William studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and to be a dilettante again
Ideals: Fighting, Joker, Gifted. Bonds: Job, Adventurer. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
Henry Brixton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. His black hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the east. Like his mother and his brother before him, after school he went straight into learning to become a Roofer. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Terse. Bonds: Attractive, Immigrant, Job. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Gilbert Prescott, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a yellow armored body suit, with a simple white line shooting up and back down. His red hair is kept up in a ponytail inside a broad hat. He has gleaming, smiling gray eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the south, but his parents moved at a very young age to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has decided he is irredeemable; and he desires power and/or immortality
Flaws: Ugly. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Servant
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 18 (+4) | 9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -2 / 1d8-4, Ranged +6 / 1d8+4, Grapple +4
Possessions: Eye agate (9 gp). Red-brown spinel (160 gp).
Bertram Nibley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in red turtlenecks beneath a brown coat with violet slacks, and is pretty ugly. He wears his hair in dreadlocks. He has several tiny opal earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.
Motivation: To be a Assassin again; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Cartwright
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.
Everard Easton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with grey pants. He has a slight overbite and is overall scrawny. With bright white hair and a scraggly beard. His thin eyebrows rest above his beady blue eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal dancing training, and achieved minor success. He has worked as a Mortician like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mortician
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 4 (-3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp. 1 Half-Plate.
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