Patrick Merton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with white pants, and carries greataxes. He is bald on top and has large white tufts of hair around his ears. His green eyes dart from person to person to random spaces in the air.
Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Patrick studied abroad. A gifted student he started as a Tanner, but he got bored and became a Junk Dealer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Junk Dealer
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 100 gp.
Charles Shelby, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Family, Military. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Lewis Whitby, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of axes on his belt, each one with a aquamarine on the hilt. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He also has developed a complete distrust of the Miner profession.
History: Born to a poor family in the city he treasured whatever gifts he got. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by brigands. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Further expansion of business; and revenge
Ideals: Fighting. Bonds: Enemies, Job, Poor. Occupation: Slave Trader
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Blue star sapphire (800 gp). 1 Minor magic item.
Trym Reid, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears green cloth garments or leather armor. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.
History: He got into the Farmer business at a young age. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 6 years.
Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Philantrophist, Gifted. Bonds: Job, Enemies. Occupation: Farmer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 29000 sp. 1 Minor magic item.
Everard Cason, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a blue and black robe with the hood down. His red hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Map Maker, who enjoyed hunting, Everard was taken on many hunting expeditions. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and he feels threatened by others
Ideals: Philantrophist, Gifted. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 5 (-3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
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