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NPC Generator

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Advanced [show]


Bertram Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He has worked as a Mason like his mother before him.

Motivation: He is unsatisfied with his job; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Addict, Depressed. Bonds: Job, Criminal record. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Blakeley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gilbert Law, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He has a red handlebar mustache and slicked back red hair. His blue unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 7 years old his parents immigrated from the west. One day when Gilbert was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gilbert was heart-stricken from the event, and his mother started working long hours to provde for them. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother.

Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Poor, Immigrant, Family. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Law, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp.


Social Check DCs


John Lincoln, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a pastel collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He keeps his golden hair in a flapper bob. His violet eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised by priests from a young age. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Bonds: Attractive, Nature, Religious, Mentor. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

John Lincoln, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Justin Shelley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears bulky blue painted plate armor. His brown hair is cut jaggedly and amateurishly. This gray eyed southerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.

History: Born to a Actor, his father struggled to pay the bills. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Justin's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Poor, Job. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Justin Shelley, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Moss agate (7 gp). Rhodochrosite (7 gp). Silver pearl (140 gp). 1 Everburning torch. 8 Acid flasks. 8 Acid flasks. 4 Thunderstones.


Social Check DCs


Kody Shirley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his white hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business.

Ideals: Logical. Bonds: Attractive, Job, Military. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Kody Shirley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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