Everard Cromwell, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears rags and sports a simple walking cane. His brown hair is greasy and uncared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of giants once and for all.
History: He was born the only child of a wealthy merchant. A few years later when the east was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 cp. 1 Minor magic item.
Robert Eastoft, Male Human [Permalink]
Personal [hide]
Description: A 6'0" western man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is golden and very short. His eyes are likewise brown. His teeth are white and perfect.
Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He was granted martial powers by his dying brother.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Balimaar Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is bald on top and has large blonde tufts of hair around his ears. His eyes are brown and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east to a Marshal, Balimaar learned a great deal about his mother's area of expertise. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Marshal.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Amber (90 gp). Chrysoberyl (90 gp). Silver pearl (90 gp).
Frederick Springfield, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is silver. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Fisher, but he got bored and became a Farmer. He inherited the family business which he has now maintained for 14 years.
Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 3 Alchemist’s fire. 4 Tanglefoot bags. 2 Acid flasks.
Simon Chester, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. His black hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Passionate, Justice. Bonds: Attractive, Nature, Debt. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Sard (30 gp). Chrysoprase (30 gp). Tourmaline (150 gp). 3 Smokesticks. 1 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!


