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NPC Generator

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Advanced [show]


Kyle Garfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. He has chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Body Guard business at a young age. His childhood dream was to be a Cook, but he was a colossal failure. He now mingles about in high society.

Motivation: Expand his business; and wishes to resurrect an old love

Flaws: Fearful. Bonds: Has a crush, Job, Rich, In love. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Kyle Garfield, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 15 (+2)7 (-2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Bertram Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. He has white hair. This amber eyed westerner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Bonds: Attractive, Adventurer, Religious, Rich. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Bertram Tattersall, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Godfrey Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Miller. His auburn hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Bather again; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Hedonist. Bonds: Nature, Criminal record, Job. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Godfrey Spalding, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. Freshwater pearl (6 gp). Citrine (60 gp). Black pearl (1100 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Lewis Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his crossbow ready. His tied-back hair is red. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Nature, Immigrant. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Myerscough, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2400 sp. 1 Disguise kit.


Social Check DCs


Theodoric Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His white hair is thinning but still full. His eyes are amber and beady.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He can't help but pocket interesting objects he comes across

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Barrister mother left him crippled. He now mingles about in high society.

Motivation: Seeks redemption; and money/treasure

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Theodoric Sharps, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 10 (+0)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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