Norman Payton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a perfectly clean shirt and pair of pants. His hair is blonde and curly. His eyes, though not visible through his cowl, are hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Norman was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. In the meantime he has taken over work as a Courier and occasionally as a mercenary.
Motivation: He uses money and sex appeal to get what he needs; and he desires power and/or immortality
Ideals: Optimist, Philantrophist. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Courier
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Roland Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. He sports a flattop hair cut. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.
History: The child of northern immigrants he idolized his mother. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.
Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Immigrant, Family. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp.
Gunter Melancon, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt, and his gloved hand is found clutching a trident. His hair is short and blonde. His violet eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. Some 3 years later his spouse died after the birth of his son. Heartbroken, Gunter never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has a crush on the local Architect; and wishes to resurrect an old love
Flaws: Disease, Antagonistic. Bonds: Nature, In love, Has a crush. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 4 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Guy Churchill, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a white small hat and white clothes. His tied-back hair is chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Entrepeneur. Flaws: Insane, Impulsive, Mundane. Bonds: Attractive. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp.
Odo Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the west. From there he went from mercenary job to mercenary job. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Bookbinder
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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