Roland Rayden, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His white hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic, Selfish. Bonds: Religious, Mentor. Occupation: Miner
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. Peridot (60 gp). Jade (100 gp). 1 Minor magic item.
Cory Brixton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful slaver made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. 3 Tanglefoot bags. 4 Thunderstones. 4 Thunderstones.
Wymar Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a pastel collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His blonde hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born on a small isolated farm. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: He'd like to take his coworkers down a peg; and to be a server again
Ideals: Optimist, Entrepeneur, Logical. Bonds: Nature, Job. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Jet (130 gp). White pearl (130 gp). Rock crystal (80 gp).
Anselm Shelley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown coat over a green low-cut shirt, and a top hat upon his head. He has white hair. His amber eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.
History: Born in the east to a Tanner, Anselm learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Anselm has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Gifted, Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Henry Gentry, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown broad hat and brown clothes. He wears a broad hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Joker, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2600 sp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
