Aldous Melancon, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a blue poncho over his likewise colored trousers and shirt. He has a long silver beard with little hanging trinkets. His eyes are a pleasant hazel.
Personality: He is calm most of the time but flees social interaction. He is lazy, self-centered, vain, and jealous.
History: When he was but 7 years old his parents immigrated from the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and to be a seamstress again
Flaws: Shy, Selfish, Insane. Bonds: Immigrant, Job. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Lance Oakley, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man likes to wear blue tank tops with violet pants. He keeps his golden hair in a pixie cut. His eyes are green and catlike.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He works hard and plays hard.
History: The child of a Navigator, who enjoyed hunting, Lance was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Revenge.
Ideals: Athletic. Flaws: Hedonist. Bonds: Enemies, Nature, Immigrant. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. 1 Breastplate. 1 Half-Plate.
Balimaar Rodney, Male Human [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are amber.
Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is a Lamia in disguise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and to be a animal trainer again
Flaws: Fearful, Antagonistic. Bonds: Job, Adventurer. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 600 sp.
Anthony Blankley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a tight fitting tan shirt and pants. He is tall, broad shouldered and powerfully built. His hair is short and brown. His eyes are likewise violet.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. Now he works as a music tutor during his time off.
Motivation: He's looking for his big break.
Ideals: Artistic, Fighting, Logical. Bonds: Adventurer. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Banded mail. 1 Darkwood Buckler. 1 Half-Plate.
Jocelyn Darlington, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an entirely green suit with brown socks and a vest with buckled shoes. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Jocelyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and retire the richest man in the south
Ideals: Athletic, Persistence, Entrepeneur. Flaws: Addict, Hedonist. Occupation: Shipwright
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp.
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