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NPC Generator

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Advanced [show]


Bertram Weld, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing grey shirts, loose pants, and blazers most of the time. His brown hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south his family was never financially stable. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother; and to be a engraver again

Ideals: Joker, Gifted. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Bertram Weld, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kyle Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His tied-back hair is silver. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Logical. Bonds: Attractive, Job, Religious. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Kyle Tewksbury, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Moss agate (12 gp). Emerald (600 gp).


Social Check DCs


Manfred Graham, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. He wears a Stetson hat to cover his moderate length auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. A few years later when the west was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: Wants a kiss; and retire the richest man in the east

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Nature, Immigrant, Has a crush. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Manfred Graham, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


William Webley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is still thick. His fierce amber eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing singing.

History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

William Webley, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)17 (+3) 8 (-1)12 (+1)
Skills Perception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Terran, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Drogo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His brown hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: To clean up the streets; and doesn't want to be a interpreter and was forced into it by his family

Flaws: Sensitive, PTSD. Bonds: Immigrant, Family, Guardian. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Drogo Birkenhead, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 8 (-1)16 (+3)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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