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Advanced [show]


Arnold Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of monstrous two handed axes on his belt, each one with a aquamarine on the hilt. He sports a long brown beard, and similarly colored long hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic. Flaws: Insane, Hedonist. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Bentham, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)12 (+1) 10 (+0)5 (-3)
Skills Persuasion -1, Religion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 70 pp.


Social Check DCs


Odo Crawford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Sailor, and a wedding ring on his left hand. His chestnut hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in the south to a Sailor, Odo learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and expand his business

Flaws: Impulsive. Bonds: Job, In love, Attractive, Enemies. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Odo Crawford, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered blue stockings. He has a moderate pudge and is not very fit. His silver hair is still thick. He wears large thick round spectacles.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: Hugh was born in the west. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and he seems to be bored by most things

Ideals: Impeccable, Persistence. Flaws: Shy, Mundane. Bonds: Job. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Hugh Marley, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 17 (+3)10 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 45000 sp. Carnelian (20 gp). 1 Minor magic item.


Social Check DCs


Roger Shirley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely white suit with green socks and a vest with buckled shoes, he is not a threatening figure. He wears a colorful flower in his chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Slave. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Shirley, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)15 (+2) 15 (+2)8 (-1)
Skills History +4
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Stafford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His blonde hair is greasy and uncared for. He is baby faced.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Patrick was born in the west. At a young age he loved to build and create. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in greataxe use. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants to open a new tavern

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Patrick Stafford, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs

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