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Advanced [show]


Godfrey Coombs, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in violet turtlenecks beneath a blue coat with black slacks. He keeps his long red hair kept up in a rat tail. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's looking for his big break.

Flaws: Ugly, Shy, Secretive. Bonds: Adventurer, Rich. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Godfrey Coombs, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Hunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a large brown jacket. His skin is also unnaturally pale. He has a long silver beard with little hanging trinkets. His eyes are likewise blue.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his mother. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant, Adventurer. Occupation: Baker

Voice: American accent

Attributes [hide]

Hunter Tyndall, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Rolf Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He keeps his long auburn hair kept up in a rat tail. He has gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: He is a Slaad in disguise. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Slave, Adventurer. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf Ainsley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)4 (-3) 6 (-2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Diggory Yeardley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Criminal record, Military. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Diggory Yeardley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Thunderstones. 1 Antitoxin. 2 Acid flasks.


Social Check DCs


Trym Bentham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears a wide-brimmed hat to cover his moderate length blonde hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is content; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Ugly, Lazy, Mundane. Bonds: Poor. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Trym Bentham, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp.


Social Check DCs

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