Lewis Merton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. He has done his best to style his auburn hair to look like a famous performer. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Bowyer, but he got bored and became a Soapmaker. He has worked as a Soapmaker like his father before him.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Secretive. Bonds: Attractive, Job, Poor. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 17000 cp.
Conrad Mitchell, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. He keeps his brown hair in a flapper bob. His eyes are a pleasant hazel.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.
History: He was born at the edge of vast forest. A gifted student he started as a Engraver, but he got bored and became a Servant. Recently he has begun working with bootleggers and crooks.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Bonds: Immigrant, Job, Nature, Criminal record, Rich. Occupation: Servant
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
Norman Everleigh, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a yellow vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He has gleaming, smiling green eyes.
Personality: He is almost excessively polite to everyone, even when angry. He receives visions of the future at random moments
History: Norman was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Miner
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Manfred Morley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His golden hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can't help but pocket interesting objects he comes across
History: Manfred was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and he has money and likes to spend it
Ideals: Joker. Flaws: PTSD. Bonds: Rich, Criminal record, Family. Occupation: Stylist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. Golden yellow topaz (1200 gp). White opal (800 gp).
Balimaar Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and black robe with the hood down. His hair is short and brown. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.
History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
