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Advanced [show]


Godfrey Tickle, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. His hair, while still mostly blonde, has prominent grey streaks. His eyes are green and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: When he was but 8 years old his parents immigrated from the north. Godfrey was born on a far northern island where he grew up under the tutelage of his mother, an expert Map Maker. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Immigrant, In love, Has a crush. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Godfrey Tickle, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 5 (-3)17 (+3) 14 (+2)18 (+4)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Snowdon, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his amber eyes.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Guardian, Immigrant, Adventurer. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Anselm Snowdon, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Vance, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his nunchaku ready. His chestnut hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are hazel.

Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He is obsessed with his god.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Has a crush, Religious. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Vance, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)7 (-2) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp.


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Priest does and is in decent physical shape. His silver hair is singed and shortened. His fierce violet eyes like to dwell on things.

Personality: He can speak with the recently deceased. Thomas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Thomas Merton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. Iolite (80 gp). Chrysoberyl (150 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Brixton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a yellow suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. When Percival reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Bonds: Nature, Poor, Military. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Brixton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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