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NPC Generator

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Advanced [show]


Adam Cotton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple brown robe with green stripes complete with hood. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and catlike.

Personality: Adam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast forest. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against orcs; and a deep hatred of orcs

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Nature, Enemies. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Adam Cotton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Anselm Livingstone, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He keeps his long blonde hair kept up in a rat tail. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Anselm was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He feels kind of lost in life; and doesn't want to be a adventurer and was forced into it by his family

Ideals: Justice. Flaws: Addict, Depressed. Bonds: Attractive. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Livingstone, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Geoffrey Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His hair is auburn, silky, and of moderate length. His eyes are likewise violet. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence, Gifted. Bonds: Poor, Attractive, Adventurer. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Winthrop, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. Black pearl (700 gp).


Social Check DCs


Dean Enfield, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He has shaved his head bald. His fierce hazel eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered painting. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Dean Enfield, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Simon Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and white robe with the hood down. He has a moderate pudge and is not very fit. He has no hair. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Simon was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly. Bonds: Job, Family. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Simon Gentry, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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