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NPC Generator

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Advanced [show]


Alex Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has styled his golden hair well, parting it to the right. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Rich, Religious. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Alex Eastoft, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Robert Home, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a long silver beard with little hanging trinkets. His amber eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Sailor, but he got bored and became a Assassin. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a sailor again

Ideals: Fighting. Bonds: Job, Slave, Poor. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Robert Home, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Bullseye lantern.


Social Check DCs


Odo Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear white tank tops with grey pants. His auburn hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: While he acts the brute, he is far gentler than he would appear. He is a very good compulsive liar and kleptomaniac.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Sage, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Odo Spaulding, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Simon Hornsby, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Animal Trainer. He carries a battered shield and tarnished pickaxe as well. He wears his chestnut hair down. He has several tiny jet earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting, Entrepeneur. Bonds: Job, Rich, Criminal record. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Hornsby, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)8 (-1) 11 (+0)7 (-2)
Skills Medicine +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gilbert Beitz, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears professional attire, and a wedding ring on his right hand. His brown hair is cut short. He has green eyes and a brown hat with a red feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gilbert was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: Human compassion.

Ideals: Logical. Flaws: Racist. Bonds: Attractive, In love, Job. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Gilbert Beitz, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Aquamarine (800 gp). Silver pearl (150 gp). 1 Minor magic item.


Social Check DCs

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