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NPC Generator

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Advanced [show]


Manfred Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. He has styled his white hair well, parting it to the right. He has a dull look in his violet eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast plains. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He wants to get laid; and he would like to get married and retire

Flaws: Shy, Fearful. Bonds: Nature, Adventurer, Has a crush. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Manfred Bentham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Percival Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with small hat. His white hair, when down, is lengthy. His eyes are hazel and beady.

Personality: Eccentric and domineering, Percival will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Percival was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Percival Westcott, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 7 (-2)15 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 8
Languages Common, Aquan, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Frederick Royal, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is silver. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and wants a kiss

Flaws: Ugly, Shy. Bonds: Slave, Has a crush, Rich. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Frederick Royal, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 6 (-2)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Drogo Astley, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His white hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He was born in the south, but his parents moved at a very young age to the west. His mother was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wishes to resurrect an old love; and wants a kiss

Ideals: Persistence. Flaws: Insomniac. Bonds: Immigrant, Has a crush, In love. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Drogo Astley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)6 (-2) 12 (+1)9 (-1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Average lock. 1 Small steel mirror.


Social Check DCs


Robert Davenport, Male Human [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He is muscular with a powerful set of arms. His brown hair is singed and shortened. His blue eyes peer out from beneath his wide-brimmed grey hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.

History: Born in the north to a Painter, Robert learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has worked as a Painter like his father before him.

Motivation: Sabotage a competitor; and retire the richest man in the north

Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Robert Davenport, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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