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NPC Generator

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Advanced [show]


Hugh Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears yellow painted combat armor at almost all times. His red hair, when down, is lengthy. He has gleaming, smiling blue eyes.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and he is content

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Hugh Ainsley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 16 (+3)9 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp.


Social Check DCs


John Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: John hails from a village terrorized by orcs. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by orcs. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Revenge; and a deep hatred of orcs

Ideals: Athletic, Joker. Bonds: Attractive, Religious, Enemies. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

John Kimberly, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. Rose (20 gp).


Social Check DCs


Hunter Churchill, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His golden hair is cut short with large spiked bangs in the front. His eyes are violet and catlike.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Shepherd, who enjoyed hunting, Hunter was taken on many hunting expeditions. After coming to the age of reason, Hunter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert, Gifted. Bonds: Nature, Job. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Hunter Churchill, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)7 (-2) 17 (+3)12 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theobald Easton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Theobald was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He became a Unemployed soon after.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Theobald Easton, Male Human Fighter 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 15 (+2)7 (-2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Jet (80 gp). Red spinel (80 gp). 1 Minor magic item.


Social Check DCs


Kyle Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with green socks and a vest with buckled shoes. His moppish brown hair is in a traditional bowl cut. His eyes are blue and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Farmer, who enjoyed hunting, Kyle was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Justice. Flaws: Racist, Shy. Bonds: Nature, Family. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Kyle Denholm, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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