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Percival Brady, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His hair, while still mostly brown, has prominent grey streaks. This blue eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.

History: A powerful necromancer made him what he is. He worked as a nervous Priest and found it very stressful. He became a Priest soon after.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult.

Ideals: Optimist. Flaws: Hedonist. Bonds: Mentor, Job. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Percival Brady, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Frederick Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a tan low-cut shirt, and a Stetson hat upon his head. His white hair is drawn into a tight pony tail with a dagger scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of a Spice Merchant, who enjoyed hunting, Frederick was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted, Persistence. Bonds: Attractive, Nature, Enemies. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Frederick Hallewell, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 20 pp.


Social Check DCs


Richard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with red stripes complete with hood. He is portly but not overly obese. With a patchy chestnut beard and wild chestnut hair. His eyes are amber and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Jeweler, Richard learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Jeweler like his father before him.

Motivation: He has passion for adventuring and risk; and to be a barkeep again

Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Richard Bradshaw, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 18 (+4)6 (-2)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 19000 cp. Deep green spinel (150 gp). Lapis lazuli (13 gp).


Social Check DCs


Balimaar Dudley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. His hair is long and blonde with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: He is a Yochlol in disguise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Disease. Bonds: In love, Attractive, Adventurer. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Balimaar Dudley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)12 (+1) 17 (+3)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Bertram Clare, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he wears bulky brown painted plate armor. He is bald on top and has large red tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Poor, Mentor. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Bertram Clare, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)4 (-3) 12 (+1)14 (+2)
Skills Investigation -1, Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Deep blue spinel (300 gp). Carnelian (20 gp). Pink pearl (90 gp). 1 Minor magic item.


Social Check DCs

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