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NPC Generator

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Advanced [show]


Frederick Clifford, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries a battered lance and tarnished pickaxe as well. His white hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Frederick was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Frederick Clifford, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 sp. Jasper (70 gp).


Social Check DCs


Gerald Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His long black hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Shipwright business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Shipwright.

Motivation: To be a Detective again; and expand his business

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Gerald Gresham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. Banded agate (16 gp).


Social Check DCs


Manfred Deighton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His moppish white hair is in a traditional bowl cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom.

Ideals: Disciplined, Justice, Gifted. Flaws: Mundane. Bonds: Criminal record. Occupation: Miller

Voice: French accent

Attributes [hide]

Manfred Deighton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Stapleton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. His blonde hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Richard was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Richard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Richard. He has drifted from career to career and currently works as a Ploughman.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Criminal record, Job. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Richard Stapleton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)9 (-1) 9 (-1)10 (+0)
Skills Athletics +6, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. Amethyst (50 gp).


Social Check DCs


Tim Alston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He sports a flattop hair cut. His eyes are a pleasant gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the north, but his parents moved at a very young age to the south. In his 10th year, his parents were killed by a illithids raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to raise his children well

Flaws: Ugly, Depressed. Bonds: Immigrant, Family, Enemies. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Tim Alston, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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