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NPC Generator

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Advanced [show]


Manfred Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His black hair is cut short. He has blue eyes and a green hat with a grey feather.

Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Ideals: Opinionated. Flaws: Insane. Bonds: Family, Slave, Job. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Manfred Palomarez, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Anselm Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in violet turtlenecks beneath a pastel coat with yellow slacks. His chestnut hair is cut jaggedly and amateurishly. This gray eyed northerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Anselm took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Optimist, Gifted, Logical. Flaws: Insane. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Anselm Myerscough, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Silver chalice with lapis lazuli gems (150 gp). Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Theobald Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a black vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His gray eyes peer out from beneath his deerstalker black hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Joker, Gifted, Fighting. Flaws: Ugly. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Theobald Shirley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)4 (-3)
Skills Nature +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adam Holton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He has a moderate pudge and is not very fit. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Adam was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his brother's freedom.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Disease, Shy. Bonds: In love, Family, Debt, Enemies. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adam Holton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Wymar Everly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean grey cloak covering his clean studded leather. His golden hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Wymar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist, Gifted. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Everly, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)9 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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