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Frederick Wellington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He usually wears his green robe and has his glaive always slung over his shoulder. His brown hair is still thick. His eyes are a pleasant amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He works hard and plays hard.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Frederick took refuge in the old dungeon and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom.

Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Frederick Wellington, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Wymar Sharps, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His blue unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Wymar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Optimist. Flaws: Disease, Insane. Bonds: Attractive, Religious. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Sharps, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)13 (+1) 9 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hubert Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His blonde hair and beard is wavy and long. He has gleaming, smiling gray eyes.

Personality: He dislikes all the random violence that takes place in the north. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Pacifist. Bonds: Military, Religious, Criminal record. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Hubert Shelley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Miles Tyndall, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic, Lazy. Bonds: Adventurer. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Miles Tyndall, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)14 (+2) 13 (+1)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Hugh Harper, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His black hair is matted, messy, and big. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of goblins once and for all.

History: Born to a Bounty Hunter, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Enemies, Poor. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Hugh Harper, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Freshwater pearl (6 gp). Amethyst (160 gp).


Social Check DCs

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