Don Myerscough, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and golden. His face is scarred and worn.
Personality: This man loves painting and to teach people painting more than just about anything. His job bores him to no end. He has decided to make it more interesting.
History: Don was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered painting. He is searching for what he claims is his rightful reward.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has passion for adventuring and risk
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1700 sp.
Trym Rutherford, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, he is not a threatening figure. He sports a flattop hair cut. This brown eyed northerner is not easily forgotten.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: When he was but 5 years old his parents immigrated from the north. Over the years he perfected his riding and shooting skills. He has worked as a Shipwright like his father before him.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Nature. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. Jet (90 gp). Red spinel (90 gp). Blue star sapphire (1200 gp). Blue quartz (5 gp). 1 Minor magic item.
Jocelyn Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries a battered axe and tarnished monstrous two handed axe as well. His black hair and beard is wavy and long. His eyes, though not visible through his cowl, are gray.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with poetry.
History: He was born at the edge of vast desert. He moved from fad to fad and when he turned 15 he discovered poetry. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable, Artistic. Bonds: Attractive, Nature. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Gold dragon comb with red garnet eye (300 gp).
Thomas Badger, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.
History: The child of a Soapmaker, who enjoyed hunting, Thomas was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. Recently the stress of being a Hunter has made it difficult for him to sleep.
Motivation: Expand his business; and he desires power and/or immortality
Flaws: Hedonist, Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: A life-sized copper and silver statuette of a cockatrice. (30 gp).
Adelard Abram, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: Adelard lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Armorer, but he was a colossal failure. He's also a talented Armorer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of his brother
Ideals: Opinionated, Pacifist. Bonds: Attractive, Family, Job. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp. A pair of silk slippers encrusted with tiny pearls. (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
