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NPC Generator

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Advanced [show]


Theodoric Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His white hair is long and unkept. He has gray eyes and a brown hat with a blue feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.

Motivation: He is content; and he seems to be bored by most things

Ideals: Artistic. Flaws: Ugly, Mundane, Shy, Insomniac. Bonds: Poor. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Breeden, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills History +4
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Remington, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He has a slight overbite and is overall scrawny. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: To pay off his debts; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Debt. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Trym Remington, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)7 (-2) 14 (+2)9 (-1)
Skills History +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 45000 sp. Blue quartz (13 gp). Tourmaline (120 gp). Fire opal (600 gp). Alexandrite (900 gp). 1 Masterwork Common Melee.


Social Check DCs


Wymar Beckwith, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy white pantaloons and a yellow scarf. He keeps his chestnut hair in a pixie cut. His brown eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he has passion for adventuring and risk

Flaws: Antagonistic, Shy. Bonds: Nature, Adventurer, Job. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Wymar Beckwith, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard Breeden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears blue painted combat armor at almost all times. He wears his golden hair up in a very large beehive style do. His hazel eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gerard was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Fighting, Entrepeneur, Persistence. Bonds: Attractive. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Gerard Breeden, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 17 (+3)11 (+0) 14 (+2)17 (+3)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Merton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is dressed in a clean grey cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Logical. Flaws: Shy, Depressed. Bonds: Slave, Military. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Merton, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Iolite (80 gp). Golden yellow topaz (500 gp). Pink pearl (110 gp).


Social Check DCs

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