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NPC Generator

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Advanced [show]


William Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long green pants that bunch up around his shoes. His blonde hair is singed and shortened. His eyes are blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast desert. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Nature, Enemies, Adventurer. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

William Lindsey, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)5 (-3) 13 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). A silver and pearl hairclip (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Kody Payton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shipwright. With a patchy silver beard and wild silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has always had a great fascination with Human culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. When Kody reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Racist, Antagonistic. Bonds: Military, Adventurer, Rich. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Kody Payton, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Athletics +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Malachite (11 gp). Amber (160 gp). Obsidian (11 gp). Amber (160 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Thomas Blyth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a brown suit, green shirt, and brown tie. His white hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.

History: Born in the north his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he feels threatened by others

Ideals: Passionate. Flaws: Fearful. Bonds: Adventurer, Poor, Military. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Blyth, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Raymond Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His gray eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Raymond Carlyle, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)7 (-2) 11 (+0)11 (+0)
Skills Insight +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 19000 cp.


Social Check DCs


Alexandre Brixton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. He has moderate length white hair. This gray eyed northerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Alexandre was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and wants to raise his children well

Ideals: Disciplined. Bonds: Job, Adventurer, Has a crush, Family. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Alexandre Brixton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 12 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40000 sp.


Social Check DCs

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