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Shane Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a rose on it. His black hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Shane was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shane took refuge in the ruined castle and found the beat up glaive and armor he uses now. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Nature, Poor. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Shane Tenley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bernard Weld, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time, and sports empty pouches on his belt. He has a long chestnut beard with little hanging trinkets. His eyes are likewise green. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful necromancer made him what he is. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and he has money and likes to spend it

Flaws: Disease. Bonds: Attractive, Rich, Mentor, Family. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Bernard Weld, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)18 (+4) 14 (+2)14 (+2)
Skills History +6, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anselm Clinton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He is dressed in a clean yellow cloak covering his clean studded leather, and his gloved hand is found clutching a hand crossbow. His hair is golden, silky, and of moderate length. His eyes are likewise hazel.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Anselm was born the youngest of three triplets. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Anselm Clinton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)16 (+3) 12 (+1)7 (-2)
Skills Deception +0, Stealth +1
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 4 Holy water.


Social Check DCs


Geoffrey Axton, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His silver hair is matted, messy, and big. He has green eyes and a pastel hat with a grey feather.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the west, but his parents moved at a very young age to the north. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Shy, Addict. Bonds: Immigrant, Job. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Geoffrey Axton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Aldous Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear white clothing when he does not wear armor, and sports empty pouches on his belt. His blonde hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Aldous Pinkerton, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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