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NPC Generator

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Advanced [show]


Peter Vance, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears a violet coat over a green low-cut shirt, and a Stetson hat upon his head. His silver hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Athletic, Opinionated. Flaws: Insomniac, Insane. Bonds: Criminal record. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Peter Vance, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 12 (+1)16 (+3)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Arnold Beverly, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His golden hair is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is wracked by social anxiety; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease, Shy, Fearful. Bonds: Attractive, Criminal record. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Arnold Beverly, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Paxton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He is bristling with hidden weapons, mostly scythes and monstrous two handed axes. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out north to avoid the crime he committed. He is searching for what he claims is his rightful reward.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is compelled to act according to his religious beliefs

Flaws: Disease. Bonds: Criminal record, Adventurer, Religious. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Paxton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Balimaar Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and grey robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes peer out from beneath his small brown hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against orcs

Ideals: Entrepeneur, Fighting. Flaws: Cynical. Bonds: Enemies, Nature. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Westbrook, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. 1 Hourglass. 1 Masterwork Artisan’s tools.


Social Check DCs


John Shelley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying red hair a little too much giving a sharp red color. His brown eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Mentor, Family. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

John Shelley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)8 (-1) 15 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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