Conrad Everly, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His long chestnut hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is harsh and unforgiving.
History: Conrad was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Conrad took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Rich, Family, Nature. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp.
Theodoric Snape, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a red cloak and cross-gartered black stockings. He wears his auburn hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Theodoric grew up listening to his mother's many stories. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic, Secretive. Bonds: Attractive, Adventurer, Military. Occupation: Crown-heir
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Alex Anderton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears skinny pants and wears a black and green robe with the hood down. He keeps his auburn hair in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He got into the Butcher business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business; and seeks redemption
Ideals: Optimist, Impeccable. Bonds: Job, Rich, Criminal record. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 400 gp.
Arnold Oakes, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a pastel collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Arnold never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Depressed. Bonds: Immigrant, In love. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Heward Nash, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His golden hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.
History: He got into the Blacksmith business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: Further expansion of business; and expand his business
Flaws: Depressed. Bonds: Adventurer, Job, Rich. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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