William Clifton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is dressed in an above average manner. His hair is silver and curly. His amber eyes dart from person to person to random spaces in the air.
Personality: He exudes charisma. He is a tour de force of persuasion. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: William was born in the west. At a young age he loved to build and create. A freak accident while working with his Bookbinder father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Slave, Family. Occupation: Unemployed
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
Miles Bentley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear black tank tops with brown pants, and a wedding ring on his left hand. His red hair is long and unkept. He has several tiny ruby earrings on each ear.
Personality: He dislikes all the random violence that takes place in the south. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Pacifist. Flaws: Ugly. Bonds: In love, Rich, Military. Occupation: Sage
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 1000 sp.
Hugh Lester, Male Human [Permalink]
Personal [hide]
Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady blue eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.
History: He got into the Shipwright business at a young age. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Shipwright.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Shipwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Masterwork studded leather. 1 Half-Plate.
Everard Shelby, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He has moderate length white hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Everard has worked very hard to control his curse. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Flaws: Shy, Addict, Disease. Bonds: Nature, Family. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 10000 cp. 1 Masterwork Common Melee.
Alexandre Riley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tattered old clothes, he is not a threatening figure. With bright red hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.
History: When he was but 7 years old his parents immigrated from the east. His mother was a soldier and died while he was still young. Alexandre was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant, Military. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 10 (+0) | 4 (-3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 200 gp.
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