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NPC Generator

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Advanced [show]


Bernard Stanley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His red hair is still thick. His green eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Bernard Stanley, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Rutland, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long golden hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He worked as a nervous Animal Trainer and found it very stressful. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: Revenge; and many gnolls want him driven away

Flaws: Shy. Bonds: Poor, Adventurer, Job, Enemies. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Theodoric Rutland, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 5 (-3)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Frederick Abram, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He is bristling with hidden weapons, mostly kukris and ceremonial daggers. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. Frederick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frederick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Criminal record, Family, Adventurer, Mentor. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Frederick Abram, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Robert Compton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a blue tunic with white highlights, and long blue pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His black hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the west. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Engraver, his father struggled to pay the bills. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: To get a good night's sleep.

Ideals: Pacifist. Flaws: Insomniac, Shy. Bonds: Slave, Poor, Job. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Robert Compton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Citrine (20 gp).


Social Check DCs


Godfrey Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan coat over a black low-cut shirt, and a small hat upon his head. His white hair is kept up in a ponytail inside a small hat. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. His arcane abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his absent mother

Ideals: Gifted, Justice. Flaws: Greedy. Bonds: Family, Criminal record. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Godfrey Abram, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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