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NPC Generator

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Advanced [show]


Norman Atherton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy auburn hair. His eyes are likewise green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: A powerful slaver made him what he is. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: To share knowledge with the world; and marry his brother to traveling adventurers

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Norman Atherton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 9 (-1)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth -1
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 200 gp. White opal (400 gp). Jade (90 gp). Eye agate (9 gp). Tourmaline (90 gp).


Social Check DCs


Rolf Tindall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His golden hair is matted, messy, and big. His eyes are a pleasant green.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: He was born in a small mountains village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to prove his worth to the world

Flaws: Ugly, Impulsive, Hedonist, Antagonistic. Bonds: Nature. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Tindall, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 16 (+3)7 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Hubert Law, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black coat over a grey low-cut shirt, and a broad hat upon his head. His hair is blonde and very short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Hubert took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Immigrant, Military. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Hubert Law, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Draconic
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Hematite (7 gp). Deep green spinel (50 gp). 1 Darkwood Shield.


Social Check DCs


Dustin Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple black robe with violet stripes complete with hood. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of northern immigrants he idolized his mother. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Depressed, Forgetful. Bonds: Immigrant. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Ainsworth, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Clayton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is long and chestnut with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He can't help but pocket interesting objects he comes across

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Clayton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp.


Social Check DCs

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