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NPC Generator

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Advanced [show]


Tim Rayden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He is wearing a long, violet, dusty cloak. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Ugly, Fearful, Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Rayden, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Golden pearl (70 gp).


Social Check DCs


Bernard Kimberley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears brown painted combat armor at almost all times. His right leg appears badly burned and disfigured. He wears a colorful flower in his chestnut hair. His eyes are blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Beggar profession.

History: He got into the Miller business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Bernard Kimberley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)7 (-2) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Malachite (13 gp). Rich purple corundum (1200 gp). Pink pearl (90 gp).


Social Check DCs


Adelard Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. He has a small bristly mustache and wavy black hair. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with finding treasure.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Mason soon after.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Adelard Carlyle, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 44000 sp.


Social Check DCs


Bertram Bentham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of dire rats

Flaws: Ugly, Antagonistic, Mundane, Insane. Bonds: Enemies, Military. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Bentham, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 5000 cp. Star ruby (500 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Heward Bradford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large pastel mantle and cape that has been intricately interwoven into his grey robe. He wears a small hat to cover his moderate length black hair. He has gleaming, smiling brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Carter, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Depressed. Bonds: Job, Military, Poor. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Bradford, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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