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NPC Generator

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Advanced [show]


Simon Read, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: Simon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Now he works as a music tutor during his time off.

Motivation: To share knowledge with the world; and he wants revenge against giants

Ideals: Artistic, Logical. Bonds: Attractive, Religious, Enemies. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Simon Read, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)15 (+2) 6 (-2)15 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 8
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Charles Marley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. He keeps his long brown hair kept up in a rat tail. He has several tiny sapphire earrings on each ear.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: The child of a Mason, who enjoyed hunting, Charles was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and to be a mason again

Ideals: Fighting, Gifted. Bonds: Rich, Job, Nature, Adventurer. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Charles Marley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Lewis Davenport, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a white suit, brown shirt, and green tie. He wears his chestnut hair up. His fierce green eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.

History: He was born in a small plains village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic, Fighting. Bonds: Attractive, Adventurer, Nature. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Lewis Davenport, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 5 (-3)14 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Tourmaline (40 gp). Obsidian (7 gp).


Social Check DCs


Dean Royal, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Map Maker does, and is pretty ugly. His tied-back hair is silver. His eyes are blue and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Navigator, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Dean Royal, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)12 (+1) 13 (+1)12 (+1)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Lapis lazuli (11 gp). Fire opal (500 gp). 1 Minor magic item.


Social Check DCs


Randal Nash, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has moderate length brown hair. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Randal was born on a far western forest where he grew up under the tutelage of his father, an expert Sellsword. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Professionalism. Bonds: Immigrant, Job, Religious. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Randal Nash, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 26000 sp.


Social Check DCs

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